Microsoft Build 2025: AI Agents and Developer Tools Unveiled

Microsoft Build 2025 event showcasing AI agents and developer tools

Updated: May 2025

Microsoft Build 2025 placed one clear bet: the future of development is deeply collaborative, AI-assisted, and platform-agnostic. From personal AI agents to next-gen coding copilots, the announcements reflect a broader shift in how developers write, debug, deploy, and collaborate.

This post breaks down the most important tools and platforms announced at Build 2025 — with a focus on how they impact day-to-day development, especially for app, game, and tool engineers building for modern ecosystems.

🤖 AI Agents: Personal Developer Assistants

Microsoft introduced customizable AI Agents that run in Windows, Visual Studio, and the cloud. These agents can proactively assist developers by:

  • Understanding codebases and surfacing related documentation
  • Running tests and debugging background services
  • Answering domain-specific questions across projects

Each agent is powered by Azure AI Studio and built using Semantic Kernel, Microsoft’s open-source orchestration framework. You can use natural language to customize your agent’s workflow, or integrate it into existing CI/CD pipelines.

💻 GitHub Copilot Workspaces (GA Release)

GitHub Copilot Workspaces — first previewed in late 2024 — is now generally available. These are AI-powered, goal-driven environments where developers describe a task and Copilot sets up the context, imports dependencies, generates code suggestions, and proposes test cases.

Real-World Use Cases:

  • Quickly scaffold new Unity components from scratch
  • Build REST APIs in ASP.NET with built-in auth and logging
  • Generate test cases from Jira ticket descriptions

GitHub Copilot has also added deeper **VS Code** and **JetBrains** IDE integrations, enabling inline suggestions, pull request reviews, and even agent-led refactoring.

📦 Azure AI Studio: Fine-Tuned Models + Agents

Azure AI Studio is now the home for building, managing, and deploying AI agents across Microsoft’s ecosystem. With simple UI + YAML-based pipelines, developers can:

  • Train on private datasets
  • Orchestrate multi-agent workflows
  • Deploy to Microsoft Teams, Edge, Outlook, and web apps

The Studio supports OpenAI’s GPT-4-Turbo and Gemini-compatible models out of the box, and now offers telemetry insights like latency breakdowns, fallback triggers, and per-token cost estimates.

🪟 Windows AI Foundry

Microsoft unveiled the Windows AI Foundry, a local runtime engine designed for inference on edge devices. This allows developers to deploy quantized models directly into UWP apps or as background AI services that work without internet access.

Supports:

  • ONNX and custom ML models (including Whisper + LLama 3)
  • Real-time summarization and captioning
  • Offline voice-to-command systems for games and AR/VR apps

⚙️ IntelliCode and Dev Home Upgrades

Visual Studio IntelliCode now includes AI-driven performance suggestions, real-time code comparison with OSS benchmarks, and environment-aware linting based on project telemetry. Meanwhile, Dev Home for Windows 11 has received an upgrade with:

  • Live terminal previews of builds and pipelines
  • Integrated dashboards for GitHub Actions and Azure DevOps
  • Chat-based shell commands using AI assistants

Game devs can even monitor asset import progress, shader compilation, or CI test runs in real-time from a unified Dev Home UI.

🧪 What Should You Try First?

  • Set up a GitHub Copilot Workspace for your next module or script
  • Spin up an AI agent in Azure AI Studio with domain-specific docs
  • Download Windows AI Foundry and test on-device summarization
  • Install Semantic Kernel locally to test prompt chaining

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Google I/O 2025: Key Developer Announcements and Innovations

Google I/O 2025 highlights with icons representing AI, Android, and developer tools

Updated: May 2025

The annual Google I/O 2025 conference was a powerful showcase of how artificial intelligence, immersive computing, and developer experience are converging to reshape the mobile app ecosystem. With announcements ranging from Android 16’s new Material 3 Expressive UI system to AI coding assistants and extended XR capabilities, Google gave developers plenty to digest — and even more to build upon.

In this post, we’ll break down the most important updates, highlight what they mean for game and app developers, and explore how you can start experimenting with the new tools today.

🧠 Stitch: AI-Powered Design and Development Tool

Stitch is Google’s latest leap in design automation. It’s an AI-powered assistant that converts natural language into production-ready UI code using Material Design 3 components. Developers can describe layouts like “a checkout screen with price breakdown and payment button,” and Stitch outputs full, responsive code with design tokens and state management pre-integrated.

Key Developer Benefits:

  • Accelerates prototyping and reduces handoff delays between designers and engineers
  • Uses Material You guidelines to maintain consistent UX
  • Exports directly into Android Studio with real-time sync

This makes Stitch a prime candidate for teams working in sprints, early-stage startups, or LiveOps-style development environments where time-to-feature is critical.

📱 Android 16: Material 3 Expressive + Terminal VM

Android 16 introduces Material 3 Expressive, a richer design system that emphasizes color depth, responsive animations, and systemwide transitions. This is especially impactful for game studios and UI-heavy apps, where dynamic feedback can enhance user immersion.

What’s new:

  • More than 400 new Material icons and animated variants
  • Stateful transitions across screen navigations
  • Expanded gesture support and haptic feedback options

Android 16 also ships with a virtual Linux Terminal, allowing developers to run shell commands and even GNU/Linux programs directly on Android via a secure container. This unlocks debugging, build automation, and asset management workflows without needing a dev laptop.

🕶️ Android XR Glasses: Real-Time AI Assistance

Google, in partnership with Samsung, revealed the first public developer prototype of their Android XR Glasses. Equipped with real-time object recognition, voice assistance, and translation, these smart glasses offer a new frontier for contextual apps.

Developer Opportunities:

  • AR-driven field service apps
  • Immersive multiplayer games using geolocation and hand gestures
  • Real-time instruction and guided workflows for industries

Early access SDKs will be available in Q3 2025, with Unity and Unreal support coming via dedicated XR bridges.

🤖 Project Astra: Universal AI Assistant

Project Astra is Google’s vision for a context-aware, multimodal AI agent that runs across Android, ChromeOS, and smart devices. Unlike Google Assistant, Astra can:

  • Analyze real-time video input and detect user context
  • Process voice + visual cues to trigger workflows
  • Provide live summaries, captions, and AI-driven code reviews

For developers, this unlocks new types of interactions in productivity apps, educational tools, and live support use cases. You can build Astra extensions using Google’s Gemini AI SDKs and deploy them directly within supported devices.

💬 Developer Insights & What You Can Do Now

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